Build your camp, manage your survivors and fight hoards of infected and bandits. Explore a huge open world as you scavenge for supplies. Diplomacy, camp management, deep crafting system and more…
Will you survive ?
“The Withering” is a modern world post-apocalyptic survival horror simulator set in a world where a terrible viral infection wiped 90% of the population, which in return triggered a series of catastrophic events laying devastation on an already dying world. Those who survived are now facing a new reality, forced to scavenge for resources and fight for their lives against the infected and other threats in this new world.
“..Hands down this is the best zombie game I’ve played..” -Game Prodigy, 141.7 hours on record.
The game has been the vision of Creative Director, David Shefet since 2013. David is one of the founders of CM Softworks Inc., an independent game development company. On April 2015 The Withering was submitted on Steam Green Light and was Green Lit by the community in only 12 days! A remarkable achievement! This was followed shortly thereafter with the Early Access release of The Withering in December of 2015. Since then nearly 10,000 beta tester have joined The Withering community who actively play and provide fantastic feedback to the CM Softworks development team.
Ever since the Early Access release we at CM Softworks Inc. are creating the world of “The Withering” along side our community. Working on improving the game and adding new content on regular basis. It has been an amazing experience for us to see how “The Withering” was growing and shaping with the help of the community into what it is today.
The Withering’s innovative game design concept is getting rave reviews by the community of beta testers who actively play it and provide excellent feedback on what features they would like to see next. Even though only a fraction of the planned features and content have been developed there has been tremendous early access success and support from the gaming community. We are an independent studio and have been privately funded so far which has helped us develop this wonderfully innovate and fun to play game.
An open world to explore with changing scenery will take players through wild forests, vast planes, rural environments and ruined cities.
“…While the genre has seemingly been beaten to (un)death, this game came as a pleasant surprise…” -anto_capone, 22.6 hours on record
A randomly generated events and encounters will make each gameplay a unique experience as players will scavenge for resources, fight bandits or just explore a hostile world.
Adrenaline pumping firefight combat encounters with bandits will keep players dodging bullets and ducking behind cover.
“…Well i figure after playing the game for now close to 100 hours…” –Sidetrackx, 174 hours on record
Customize your characters with different outfits and gear. Earn reputation from completing missions, events or helping others. Multiple skill sets will allow players to adjust their characters to better suit their gameplay style.
“…Great game, extreamely addicting, fun, and best of all, you get to slay some zombie a$$…” –KEYOS, 17.7 hours on record
A large variety of weapons ranging from close combat melee weapons to long range sniper rifles. Players will be able to master each weapon type through skills and use it to their advantage. Different tools will increase special skills that can be used in camp management mission based gameplay. Explosives, just because no apocalypse can go without them.
A deep crafting system helps players make advanced tools to help their survivors in their everyday tasks, make weapons and armour to equip their characters and produce necessary components to build up their camp and upgrade it.
Factions and Diplomacy
Trade resources and receive special rewards. Fame and reputation system will allow players to build their relationships with other survivors.
Different factions will offer unique equipment, and players will be able balance their standings with factions to gain access to the high end rewards yielded by the dedicated faction diplomacy.
One of the strongest and unique features in the game is that it combines two different gameplay types into a seamless experience. When players are not scavenging and fighting bandits and infected, they will be taking control of their survivor’s camp.
“…Really interesting mix between rpg and base management, in an apocalyptic setting…” -Hunterwolf, 81 hours on record
This is where all the new and different gameplay and features are kicking in as players will manage their survivors, resources and build up their camp to increase resource production.
Sending their survivors on different missions. Upgrading their camp for additional gains and bonuses. Crafting and upgrading the items that players can equip with their characters.
Assign your survivor squads and send them on a mission or engage in a radio tower communication event, are just a few gameplay elements that this mode has to offer.
Both gameplay elements are seamless for players, and become available with any character as soon as players are entering a camp safe area.