Press Kit

Factsheet

 

Press Release (PDF)
Press Kit (1mb)

Company:

CM Softworks Inc.
Based in Winnipeg, MB Canada

Founding date:

Nov 24, 2013

Website:

www.cmsoftworks.com

Press / Business contact:

press@cmsoftworks.com

Social:

Twitter
Facebook
Steam
Testimonials

Releases:

The Withering

Address:

1700-360 Main Street
Winnipeg, MB
Canada R3C 3Z3

Phone:

+1 (855) 996-4742

Description

CM Softworks is an independent game development studio based in Winnipeg, MB Canada. We specialize in PC Games with innovative game design driven by the community involvement in the development process.

Company History

The Withering

CM Softworks’ first title, The Withering, was submitted on Steam Green Light on April 2015 and was Green Lit by the community in only 12 days! A remarkable achievement! This was followed shortly thereafter with the Early Access release of the game in December of 2015.

Ever since the Early Access release we at CM Softworks Inc. are creating the world of The Withering along side our community. Working on improving the game and adding new content on regular basis. The game’s innovative design concept is getting rave reviews by the community of nearly 10,000 beta testers who actively play it and provide excellent feedback and ideas on what features they would like to see next. Even though only a fraction of the planned features and content have been developed there has been tremendous early access success and support from the gaming community.

It has been an amazing experience for us to see how the game was growing and shaping with the help of the community into what it is today. Our road map includes adding multi language localization support, multiplayer game mode, Mac OS and Linux platform support. So far over 25,000 people have expressed their interest in The Withering with nearly 10,000 copies sold and 15,000 on the wish list, waiting for the full release.

The Withering continues to be community driven and build on the success that our mutual passion has created.

About The Withering

Overview

Build your camp, manage your survivors and fight off hoards of infected and other survivors. Explore  a huge open world as you scavenge for supplies.  Diplomacy, research, crafting systems and more…

Will you survive ?

“The Withering” is a modern world post-apocalyptic survival horror simulator set in a world where a terrible viral infection wiped 90% of the population, which in return triggered a series of catastrophic events laying devastation on an already dying world. Those who survived are now facing a new reality, forced to scavenge for resources and fight for their lives against the infected and other threats in this new world.

Open World

An open world to explore with changing scenery will take players through wild forests, vast planes, rural environments and ruined cities. A randomly generated events and encounters will make each gameplay a unique experience as players will scavenge for resources, meet other survivors or just explore a hostile world. Adrenaline pumping firefight combat encounters with bandits will keep players dodging bullets and ducking behind cover. Our advanced AI system will make sure that enemies will use cover, flank and suppress players, and make every engagement a unique experience.

Diversity gameplay

Objective based missions will put players into a challenging face to face gameplay mode in various environments, where players will have to go head to head against waves of enemies and special bosses for unique loot and rewards. A full day / night cycle system will allow players to plan their scavenging runs during daytime or after dark.

Create and customise your characters with different outfits and gear. Earn experience points from completing missions, events or helping others. Multiple skill trees will allow players to adjust their characters to better suit their gameplay style.

Gear and Equipment

A large variety of weapons ranging from close combat melee weapons to long range sniper rifles. Players will be able to master each weapon type through skill trees and use it to their advantage. Different tools like Flashlights, Smoke Grenades and more. Various types of explosives, just because no apocalypse can go without them.

A deep crafting system helps players make advanced tools to help their survivors in their everyday tasks, make weapons and armour to equip their characters and produce necessary components to build up their camp and upgrade it. Research new technologies and tricks to better adapt your camp and population to the new hostile world.

Gameplay Video

Factions and Diplomacy

Discover other survivor camps, trade resources and receive special missions. Fame and reputation system will allow players to choose and become a friendly helping group or be a feared bandits taking resources from other survivors by force. Different factions will offer unique events and missions throughout the game, and players will be able balance their standings amongst all factions or pick a side and gain access to the high end rewards yielded by the dedicated faction missions and events.

Camp Management

One of the strongest and unique features in the game is that it combines two different gameplay types into a seamless experience. When players are not scavenging and fighting bandits and infected, they will be taking control of their survivor’s camp. This is where all the new and different gameplay and features are kicking in as players will manage their survivors, resources and build up their camp to defend it against the zombie raids and bandits.

Sending survivors on scavenging, hunting and diplomatic missions. Upgrading their camp for additional gains and bonuses. Crafting and upgrading the items that players can equip with their characters in a real time action gameplay mode.

Discover new locations, equip your survivor squads and raid bandit camps are just a few gameplay elements that this mode has to offer. Expand your camp’s area of influence to gain access to a more difficult missions and receive greater rewards.

World Map

One of the new additions to the game is the World Map that players can access from their camp interface. The map represents all of the places that players can visit in a real time action gameplay. We are planning to allow players to explore most of the post-apocalyptic North America and then expand the world even further. Each section of the world will be controlled by a different faction and have power struggle events and missions. Lots of locations to visit while exploring the map section with random events and encounters. Quarantine and Radiation zones will put players to a challenge of fighting elite enemies for unique high end rewards.

Multiplayer

The Multiplayer game mode is going to be our next major update and this is the aspect where the game is truly going to stand out from others in the genre. Both PvE and PvP gameplay elements are going to be present in the Multiplayer update.

PvE

The PvE (Player vs Environment) is going to let player work together in a team to take on harder elite enemies and gain better loot. Run Co-op missions, clear out heavily defended enemy locations, participate in a random world event or simply team up and survive together as a team.

The main concept of the PvE is to dynamically team players up while they roam in the open world. It means that players can play with their friends or play alone and still benefit from teaming up with random players they meet, and each player participating in an event will receive the rewards.

PvP

The PvP (Player vs Player) will have multiple game modes available. A Classic Deathmatch, Team Deathmatch, Capture the Flag and many more.

The open world PvP will be limited to certain areas like “Quarantine Zones” and “Radiation Zones”. These zones will hold better loot and harder enemies, but will also be open PvP areas.

The Gallery

Logos

Company and Game logos

Awards and Recognition

Testimonials by our community

“..Hands down this is the best zombie game I’ve played..”

-Game Prodigy141.7 hours played

“..Your team is doing a wonderful job! Keep up the excellent progress..”

-Looper146 hours played

Team and Collaborators

  • David Shefet

    Creative Director

  • Misha Hanin

    Chief Technology Officer

  • Oleksii Mirgulskyi

    Lead Programmer

  • Rob Zacharias

    Chief Information Officer

  • Lena Shkolnik

    Creative Advisor

  • Grigory Aksyutin

    Graphic Designer

  • Alexander Shafat

    Audio Engineer

  • Neal Pinto

    Music Composer

Our Crowd Funding Campaign

This is just the beginning and to complete the vision and accelerate the completion of the full release we need your support. So far over 25,000 people have expressed their interest in The Withering with nearly 10,000 copies sold and 15,000 on the wish list, waiting for the full release. We would really love to have The Withering continue to be community driven and build on the success that our mutual passion has created.